|Aveline de Grandpre|
Assassin's Creed III: Liberation
Assassin in the French colonies
May fight Anies Chevalier de Milan.
Aveline de Grandpré (1747 - unknown) was an Assassin of French and African heritage, who lived in the area of New Orleans towards the end of the French and Indian War. She was mentored by an Assassin named Agaté, with whom she had a conflicted relationship.
As she grew, Aveline developed into a independent and strong-willed woman, who was often torn about the values she had inherited from her parentage, which compelled her to form her own core beliefs. Since a young age, Aveline began to notice the contrasts in society - wealth and poverty, freedom and slavery - and as an Assassin, she firmly strived towards securing humanity's freedom and imposing justice.
As a consequence of her being pulled in either direction by the Assassins and Templars, she questioned whether fighting as an Assassin was the right thing to do or not. While in New York, she asked her fellow Assassin, Connor Kenway, if he ever questioned their ideals; he responded without taking side with either faction, but rather explained that he trusted in his own abilities to distinguish right from wrong.
Aveline was a skilled free-runner, who was able to navigate with ease through the urban cityscape and natural landscape, such as the Louisiana Bayou.
Her fighting style included dual-wielding various weapons, including a whip, firearms, swords, knives, a blowpipe, a sugar-cane machete and Hidden Blades. Aside from her weapons, Aveline possessed three distinct personas that she could make use of, composed of the Lady, Assassin, and Slave.
Her Assassin outfit aided in combat and navigation, though it made her notorious; her Slave outfit allowed her to blend into the poorer masses of New Orleans and remain undetected, although was weaker in combat; and finally, her Lady outfit allowed Aveline to use her charm and bribery to achieve her goals, although it limited her weaponry and prevented her from free-running.
Along with Aveline's Lady outfit was a parasol designed by her friend and ally, Gérald Blanc, that had the ability to shoot small poison darts from its tip, similar to her blowpipe. Accompanying this, Aveline possessed the sixth sense casually referred to as Eagle Vision, allowing her to identify enemies, allies, targets, hiding spots and clues.