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Remember how on my battle dibs page how I said I wanted to focus on 'to hell and back'? WELL THAT WAS A LIE! MWAHAHAHAHA! Actually, I will still be doing that, but alongside this. This is a user tourney where each entrant will come up with a team of five ORIGINAL fantasy characters (no herod the generic warrior of genericness, and thilm the typical wizard of typicalness). Here are some ground rules/tips:

1. No warriors over 8 feet tall/no warriors weighing alone over 400 lbs.

2. no firearms made after the 18th century.

3. When I say original, really try to make it as original as possible, but overall stay as far as you can away from RPG archetypes.

4. Make your warriors cohesive, i.e, dont give the legendary assassin the sword of giants.

5. No super overpowered powers or abilites.

6. You must come up with a group name, in english, japanese, latin, or gibberish.

7. Your charaters (as seen wtih my team,) do not all have to be human.

8. I will be building a storyline to go along with this, so, for plot convience, their will be one memeber of your group who will be the survivor, and once the battle is over, be able trade his enemie's souls to bring back his comrades.

9. Their must be a physical description of each warrior.

10. Also, please describe how your group works together and what relationships/conflicts reside within the group.

11. You don't need to go as in depth as I did.

12. Each character must have a personality and weakness (except vampires as their's is somewhat obvious).

List of races:

Human

Orc

Elf

Vampire*

Half-vampire

Demon

Half-demon

Half-angel

  • vampire lore is as follows: not weak to garlic, doesn't die but despises and is burned by sunlight, anything holy is very highly corrosive to a vampire and will eat through it in a matter of minutes, doesn't require wooden stake through the heart to kill, but is quite hard to kill without a blow to the heart.

My Team: Hellwood Mercanaries[]

Archer Coretti:[]

Physical: Archer is a dragonguard, a race predating but essentially a very powerful human. He is 19 years old and is 6'3", weighing 219 lbs. He has brown hair and blue eyes, and a red tattoo across his chest. His left ear is pierced with a gold hoop, in peak physical condition.

Training: Trained for seven years with a combat expert in physical and magical training. Has been beaten and forced to lift large boulders (with hands first, then his mind.) Has trained in strategy with combat strategy mostly following techniques of sun tzu.

Powers: Can control and summon ice and has 3x the strength of a normal human, can use telekinesis on objects up to 300 lbs, and is able to summon miniarture tornados.

Gear: Steel plate armor, helmet (think like orcish helmet from skyrim), gauntlets and boots. Becuase of this, Archer has excellent protection but has limited flexibility and zero stealth. He carries many weapons, his close range combo being the Sentinel blade, a sentient sword with a glowing blade made of divine steel. When in sunlight, Archer can direct a beam of light to blind his enemies, and if enough power is stored, even send them flying backwards. Combined with that is a shield made with wood stacking much like a spartan shield wrapped in near-unbreakable dragon scales. The snake spear is a spear that is wrapped in snake scales of many different colors, and can send an orb of corrosive acid toward enemies every 24 hours. The euraly (you rail ee) bow is a bow that shoots arrows with really nothing special.

Personality: Sarcastic and somewhat pessimistic, but is very loyal. Love interest of Anima Terranum.

Weakness: Will do anything for his friends.

Anima Terranum:[]

Physical: Anima is human, and 18 years old. She is 5'3" and 120 lbs. She has long brown hair and green eyes. She has no tattoos, but has three rings in her right ear.

Training: trained for 5 years as an elite thief and assassin. Is very skilled at moving silently and is nigh impossible to detect at night. Also a very skilled knife fighter and markswoman, and knows all armor weak spots and locations of every vital organ in the human body.

Powers: none.

Gear: Lightweight leather armor with many pockets and a hood and painted in camoflague. Wears camo face-paint. Two serrated demonic steel daggers, that are poisoned with cobra venom. Also carries a steel crossbow and four wheelock pistols.

Personality: Optimistic and witty, love interest of Archer Coretti.

Weakness: Can be overanalytical.

Serakuss[]

Physical: Serakuss is a vampire, and 276 years old (appears in early thirties.) He is 5'11" and 150 lbs. He has a massive stone gauntlet/encasing around his right arm, that is storng enough to shatter brick walls in a single punch. Has a mouth full of fangs and forked tongue. Has yellow eyes, and given he always has a hat on, no one alive knows what his hair looks like.

Training: Serakuss has over 100 years of training and combat experience under his belt. He is very skilled with essentially any weapon system ever made, ever.

Powers: As a vampire, Serakuss has 6x the normal strength, speed, and endurance of a normal human. Also, he has telekinesis, and able to project images of fear into his enemy's minds, very useful when working with Artemis. He can also turn into a bat, a raven, or a wolf.

Gear: Sarakuss wears scale mail under an always buttoned brown leather trench coat and leather belt. He wears a wide-brimmed hat and fur boots. He has a pennsylvania long rifle he can accurately shoot without a stand, and a red nodachi that can cut through rock. But he is most dangerous in hand to hand, his favored maneaver being ripping out his opponent's heart with his bare hands and devouring it. His non-rock hand has razor sharp nails he uses to slit his victim's throat's. And of course, the infamous vampire fangs.

Personality: Always smooth and suave, and as the oldest of the group, often acts the part, breaking up any fights.

Artemis Rayne[]

Physical: Artemis is a sucubuss with vampire-like fangs (only two) and a balck tongue, with black lipstick.She has jet black hair and very pale skin. She is 5'6" and 128 lbs. She is 134 years old, but appears to be in her early twenties. She also has jet black feathered wings concealed as a cape.

Training: Artemis has been trained as a demon special ops agent for 40 years, a sort of assassin. She is expert at seduction, stealth, and killing.

Powers: As a sucubuss, Artemis has an unnatural love aura and can easily attract targets to their deaths. She literally feeds upon fear, using her opponents fear to heal her own wounds or use them as soul leaches, and energy blast that will infect the soul, making her target 'soul sick' this has no affect on vampires or demons, but if angels, humans, orcs, or elves are exposed to the leach, they will have five minutes of life left unless exposed to holy magic. This factor is helped by the fact that Artemis is a legendary assassin, known as the night huntress, and feared worldwide. Also, when up close, Artemis can administer the kiss of death, where she sucks out an anemy's soul. To get close, Artemis can turn invisible for a short time once per day. Lastly, she can also spit a ball of poison that paralyzes a pesron in seconds after contact (very short term paralasys.)

Gear: Artemis wears a lightweight steel chestplate painted completely black, as well as gauntlets, knee pads, and boots painted the same. She has a cape that can seperate to reveal it is actually a pair of wings. She only carries two weapons, both infamous. The first being a black narrow short sword with a semi-rounded tip made of legendary shadowsteel, a metal sharper than obsidian and weighing only 0.7 lbs. It is poisoned with a venom that causes all of the brain's sensors to overload, causing a massive panic within the person. The second is a straight dagger used especcially for stealth, never for combat, as it is so thin it can barely be seen when looking at the edge.

Personality: Acts the part of a seductress, nealry always has a creepy smile and is always calm.

Weakness: Enjoys to play with her prey before killing them.

Drageddon[]

Physical: Drageddon (Druh jed done) is a demon and former captain in the armies of hell. He is covered in red scales and has a gargoyle-like face. He is 7'4" and 326 lbs. He has 3-inch claws and 5-inch fangs. The captain is 122 years old, twenty by demon standards. He has buffalo horns on his head, and their not used for decoration.

Training: As a captain in hell's armies, he recieved various combat and magic training. He is a beast in close combat, able to take on large groups of enemies single-handedly and crush his opponents. His strategy is a massive rain of blows to overwhelm his opponent, blows that are meticulously calculated to have no exploitable plan.

Powers: Drageddon has 4x normal human strength. He can easily rip a human in half if his weapons fail him. He can control hellfire and summon it at will. Drageddon can also send out a beam of energy that causes wracking pain throughout the body. Also, Drageddon can summon large amounts of molten rock and form them into massive spear points and giant hands, etc, and control them. As a last resort, Drageddon can double in size to become Donddrage, a quadruped fire-breathing scaled dog with a scorpion tale and rams horns. However, he can only remain in this from for a coupel minutes, and sacrifices all of his intelligence in this form.

Gear: Drageddon is a beast in close combat. His main weapons are Tooth and Nail, massive demonic steel war axes with heads the size of basketballs, that can rip through solid rock. His standard armor is a spartan helmet (with holes for his horns, and no horsehair plume) cuirass, and gauntlets. However, when even Donddrage has failed him, Drageddon brings out his ultimate weapon. Harbinger is a 5-foot long zweidhander that can literally rip holes in space to suck opponents into the deepest bowels of hell (however, the suction is not very strong). Harbinger can also be set aflame and be summoned out of midair.

Personality: Drageddon is brash and arrogant, and is quite honor-bound. He often butts heads with Coretti over battle plans, but they both respect each other. He is old friends with Artemis, though he secretly finds her battle style cowardly.

Weakness: Drageddon is very arrogant, and alos only really sees short-term strategy.

Team relationship[]

The hellwood mercenaries have excellent teamwork. Archer and Anima are the newest members, having joined 2 and 3 years ago, respectively. The others have been working together for 30 years, and in hell's armies, Drageddon and Artemis have worked together for 76. They know each others strengths and weaknesses very well, and barely have to talk to communicate in battle.

Matches[]

Hellwood Mercanaries (Codgod13) vs Higgatupisaq (Sport Shouting)

Ex Inferno (Tesla Man) vs Et venatores noctis (Lasmoore)

The Dead Men (Wassboss) vs Hell's army (Godkombat21)

Sons of freedom (Thornclaw Braveheart) vs The Outcasts (Ethank)

I Mailali che mangiano lo soporco (MrPacheco101) vs The Gun Stingers (RedBenjamin)

Argentum Serpentes (JoseEscobedo15) vs Daughters and Sons (TehSpartan)

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